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Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black small hat and black clothes. His moppish blonde hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful slaver made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Attractive, Family, Mentor, Job, Guardian. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Staurheim, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His red hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Simon Dumph, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 26000 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He carries with him a set of whips on his belt, each one with a topaz on the hilt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's in love

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Has a crush, Enemies. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Ralf Melancon, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Randal Pickering, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His eyes are violet and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Debt. Occupation: Tanner

Voice: German accent

Attributes [hide]

Randal Pickering, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Simon Royston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is silver. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east his family was never financially stable. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Simon Royston, Male Human Rogue 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 4 (-3)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 7
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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