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NPC Generator

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Advanced [show]


Geoffrey Stafford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his flail. His white hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist. Bonds: Attractive, In love. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Stafford, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 13 (+1)18 (+4)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long blonde beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Weaver, who enjoyed hunting, Gerald was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Kelsey, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 31000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.


Social Check DCs


Ralf Snowdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man sports violet clothing, slightly heavier than average wear, and a wedding ring on his right hand. His long golden hair reaches down to his waist. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Impulsive. Bonds: In love, Rich, Job. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Ralf Snowdon, Male Human Ranger 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 16 (+3)5 (-3)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Gerard Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Gerard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Professionalism. Bonds: Adventurer, Attractive. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Gerard Badger, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Smoky quartz (40 gp).


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear brown clothing when he does not wear armor, and his gloved hand is found clutching a bow. His hair is white and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bertram was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to be a priest again

Ideals: Impeccable. Flaws: Terse, Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Benson, Male Human Adept 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 10000 cp. Red spinel (80 gp). Aquamarine (1500 gp). Golden pearl (80 gp). Aquamarine (1500 gp). Carnelian (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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