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Advanced [show]


Rolf Braxton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is portly but not overly obese. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Fisher mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Braxton, Male Human Warlock 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)17 (+3) 12 (+1)18 (+4)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: Deep green spinel (70 gp). Obsidian (10 gp). Peridot (30 gp). Rose (30 gp). Black pearl (1300 gp). Black star sapphire (1500 gp).


Social Check DCs


Hugh Garrick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sword. He has a long brown beard with little hanging trinkets. He has several tiny jet earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Logical. Bonds: Rich. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Hugh Garrick, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Tim Whitby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white armored body suit, with a simple black line shooting up and back down, and is pretty ugly. His blonde hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim hails from a village terrorized by goblins. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Hedonist, Fearful. Bonds: Enemies. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Tim Whitby, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Peridot (20 gp). Violet garnet (1400 gp). Azurite (11 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Adelard Gladstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Adelard Gladstone, Male Human Warlock 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Browning, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His auburn hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Adelard Browning, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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