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NPC Generator

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Advanced [show]


Conrad Darlington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Glassblower business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Glassblower.

Motivation: He is wracked by social anxiety; and to be a spy again

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, PTSD, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Conrad Darlington, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)17 (+3) 16 (+3)10 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a scythe. He wears a Stetson hat to cover his moderate length red hair. He has a tattooed face.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He became a Layabout soon after.

Motivation: Wants to open a new tavern.

Ideals: Joker, Athletic. Bonds: Poor, Job, Nature. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Langdon, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Amber (40 gp). Citrine (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Artistic, Joker. Flaws: Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Drogo Wellington, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 4 (-3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Coral (140 gp). Moonstone (80 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Lance Astley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Shoemaker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Astley, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His long black hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Fisher in town.

History: When he was but 8 years old his parents immigrated from the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Fisher soon after.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Flaws: Depressed. Bonds: Attractive, Job, Immigrant, Family. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Thomas Alby, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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