Rolf Merton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. He has a dull look in his amber eyes.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: To reunite with his old friends; and he's attracted to the pc
Flaws: Ugly. Bonds: Poor, Has a crush, Job, Adventurer, Religious. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Conrad Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his black robe and has his scythe always slung over his shoulder. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Conrad will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item.
Adam Vance, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: He is a Deep Scion in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 pp. 1 Minor magic item.
Heward Darby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His silver hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Jocelyn Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with top hat. His tied-back hair is silver. His violet eyes dart from person to person.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Family. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 600 gp. Lapis lazuli (12 gp). Rhodochrosite (12 gp). Red spinel (70 gp).
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