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Advanced [show]


Justin Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries sais. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Disease, Lazy. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Hackney, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Coral (150 gp). Sardonyx (30 gp). Chrysoprase (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Shane Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Shane Dalton, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Rolf Merton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light red in addition to tight pants. He wears his blonde hair up. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He takes great joy in being the best Bookbinder in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Rolf Merton, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Geoffrey was born with his father's beautiful face. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 15 years.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Morton, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Moss agate (8 gp). Amethyst (150 gp).


Social Check DCs


Cory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with white and pastel striped suspenders. He wears various colorful collared shirts, and carries pickaxes. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Opinionated, Justice. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Myerscough, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 16000 cp. Azurite (14 gp).


Social Check DCs

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