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NPC Generator

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Advanced [show]


Hunter Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright white hair and a scraggly beard. His eyes are gray and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hunter Oakes, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has wavy red hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Impeccable, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Chad Payton, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Drogo was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Drogo Landon, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp. Blue quartz (8 gp). Aquamarine (1100 gp). Moonstone (20 gp). Black pearl (1100 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Immigrant, Religious. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Ernest Gresham, Male Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. His chestnut hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Persistence. Flaws: Depressed. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Gerald Ashton, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)17 (+3) 16 (+3)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Infernal, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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