Everard Ashton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1100 sp.
Tim Fulton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red small hat and red clothes. He wears a small hat to cover his moderate length black hair. His eyes are brown and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying sister.
Motivation: He is greedy; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Ruler
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Jocelyn Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Architect. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Scribe, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying brother.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Job, Nature, Mentor. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Silk rope. 1 Silk rope.
Frederick Enfield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. With bright chestnut hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: He was born at the edge of vast forest. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Tourmaline (150 gp). Tiger eye turquoise (16 gp).
Charles Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His auburn hair is still thick. He has green eyes and a black hat with a brown feather.
Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a forest tribe. A gifted student he started as a Apothecary, but he got bored and became a Crown-heir. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well
Flaws: Ugly. Bonds: Family, Nature, Job, Military. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Tiger eye turquoise (11 gp). Star rose quartz (70 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
