Bertram Bentham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and green handkerchief worn on his left side, and carries shields. His silver hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: Bertram was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Fighting, Artistic, Persistence. Bonds: Job, Attractive, Family. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Tourmaline (130 gp). Red spinel (130 gp). Hematite (6 gp).
Trey Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a tan hat with a green feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Trey studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 200 gp.
Diggory Sutton, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a blue scarf. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His golden hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Impeccable, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.
Diggory Walcott, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time, and a wedding ring on his right hand. His golden hair is singed and shortened. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the west, but his parents moved at a very young age to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he is terrified, and will act out of fear
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: In love, Immigrant. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Randal Clinton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan costume with the symbols of the sun god on his torso and is in decent physical shape. He keeps his red hair in a pixie cut. He has a tattooed face.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic, Gifted. Flaws: Insane, Shy. Bonds: Rich. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 20000 cp.
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