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NPC Generator

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Arnold Anderton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Insane, Insomniac. Bonds: Nature. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Arnold Anderton, Male Human Ranger 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 sp. Citrine (30 gp). Chalcedony (30 gp). Violet garnet (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter England, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with yellow slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. This amber eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Rich, Enemies. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Gunter England, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)7 (-2) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Trym Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his violet robe and has his sword always slung over his shoulder. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Hedonist, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Trym Camden, Male Human Rogue 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. A silver and pearl hairclip (90 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Blyth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a very tight haircut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Arnold Blyth, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Tim studied abroad. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Tim Alton, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Citrine (50 gp). Amethyst (140 gp). White pearl (140 gp). 1 Minor magic item.


Social Check DCs

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