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NPC Generator

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Advanced [show]


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His white hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Navigator. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Junk Dealer, but he got bored and became a Navigator. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Job, Family. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Anthony Shelly, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue tunic with tan highlights, and long blue pants that bunch up around his shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Depressed, Shy, PTSD. Bonds: Military. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Raymond Cotton, Male Human Warrior 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Terran, Giant, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Chalcedony (80 gp). Blue quartz (14 gp). Deep blue spinel (900 gp). Rock crystal (80 gp). Hematite (14 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears a white coat over a blue low-cut shirt, and a deerstalker hat upon his head. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is greasy and uncared for. His gray eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Mentor. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Gilbert Kendal, Male Human Sorcerer 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)10 (+0) 10 (+0)19 (+4)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Iolite (70 gp). Coral (40 gp). Sard (70 gp). Black star sapphire (900 gp).


Social Check DCs


Odo Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears white cloth garments or leather armor. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Impeccable, Gifted. Bonds: Military, Job, Family. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Stanton, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 4 Thunderstones. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Rolf Chatham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears light armors faded through time and improper care. His long blonde hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his writing dream.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Military. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Chatham, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 18 (+4)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 14
Languages Common, Infernal, Abyssal, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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