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NPC Generator

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Advanced [show]


Randal Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: Revenge.

Ideals: Artistic. Bonds: Poor, Attractive, Slave, Immigrant. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Randal Dudley, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 13000 cp. Moss agate (6 gp). Moss agate (6 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his shortbow, and is pretty ugly. His black hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He was born in the south. Manfred was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Interpreter. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Manfred Mitchell, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he is renowned for his bright grey suits and hats. With bright black hair and a scraggly beard. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He wants to get laid; and to unite with his sister

Ideals: Philantrophist, Logical. Bonds: Military, Family, Has a crush. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Brandon, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Golden yellow topaz (400 gp). Malachite (7 gp). Alexandrite (400 gp).


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic, Insane. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Alexandre Tatum, Male Human Sorcerer 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 5000 sp.


Social Check DCs


Balimaar Alston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Entrepeneur. Bonds: Poor, Attractive. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Balimaar Alston, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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