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Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Healer.

Motivation: To be a Banker again; and he wants to get laid

Flaws: Terse, Selfish. Bonds: Religious, Job, Has a crush. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Odo Van Es, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Jeweler, who enjoyed hunting, Miles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Miles took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Miles Hartford, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His red hair is matted, messy, and big. His brown eyes peer out from beneath his top black hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Patrick was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Patrick Ansley, Male Human Wizard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 9 (-1)18 (+4)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp. Azurite (5 gp). Amber (160 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a long golden beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barber.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Slave, Job, Family. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Davenport, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. Carved bone or ivory statuette (10 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item.


Social Check DCs


Aldous Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered brown stockings. His moppish white hair is in a traditional bowl cut. His ears are large.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Hedonist, Mundane. Bonds: Guardian, Debt. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Aldous Hackney, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs

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