Nicholas Brandon, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy yellow suit. He is muscular with a powerful set of arms. He has a very tight haircut. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Nicholas's homeland. Nicholas decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Simon Blankley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Hunter. His black hair and beard is wavy and long. His skin is flawless and his green eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: Sold as a small child to a brothel owner, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Glassblower, but he got bored and became a Hunter. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Mentor, Job. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Zircon (70 gp).
Henry Oakley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports violet clothing, slightly heavier than average wear. He has a long silver beard with little hanging trinkets. This violet eyed easterner is not easily forgotten.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 cp.
Anselm Royston, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries a battered scimitar and tarnished whip as well. His auburn hair is braided into rings. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the south. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. Star ruby (500 gp). Moonstone (30 gp). Silver pearl (60 gp). Onyx (30 gp).
Guy Adley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and red with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. This amber eyed westerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Justice. Bonds: Military. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp.
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