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NPC Generator

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Advanced [show]


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a brown armored body suit, with a simple violet line shooting up and back down. He has moderate length auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Stanton, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Rolf Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: Born to a Glassblower, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Rutland, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Golden pearl (80 gp). Carnelian (40 gp). Banded agate (11 gp). Sard (40 gp).


Social Check DCs


Simon Payton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting pastel shirt and pants. He is an epitome of beauty. His long golden hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Simon Payton, Male Human Bard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Simon Heiser, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. His eyes are hazel and catlike.

Personality: Calm and collected, he is a well trained Blacksmith. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Guard, but he got bored and became a Blacksmith. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Logical. Flaws: Disease, Insane. Bonds: Job, Family. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Heiser, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 5 Acid flasks. 4 Antitoxin.


Social Check DCs


Justin Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries scimitars. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Windsor, Male Human Wizard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 11 (+0)10 (+0)
Skills Acrobatics +6, History +7
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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