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Advanced [show]


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries morningstars. He wears his golden hair down. His gray eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is a great chef.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Geoffrey Anderton, Male Human Fighter 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 300 gp. Golden yellow topaz (200 gp). Hematite (12 gp). Aquamarine (200 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His brown unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Ainsworth, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Willoughby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear violet pants and tee shirts. His chestnut hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: Eccentric and domineering, Peter will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert, Justice. Flaws: Mundane, Racist. Bonds: Job. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Peter Willoughby, Male Human Rogue 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Peter Langley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears yellow painted combat armor at almost all times, and a wedding ring on his right hand. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Insane, Fearful. Bonds: In love. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Peter Langley, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He is dressed in earthy colors with a black and violet handkerchief worn on his left side. He has a red handlebar mustache and slicked back red hair. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of a Jeweler, who enjoyed hunting, Bertram was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well.

Flaws: Insomniac. Bonds: Family, Nature, Rich. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Bertram Axton, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Amber (150 gp). Sard (30 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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