Trey Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Moss agate (16 gp). Azurite (16 gp). Eye agate (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jocelyn Brent, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Banded agate (15 gp). Rhodochrosite (15 gp).
Hunter Sharps, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Gifted from a young age, Hunter studied abroad. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Logical, Gifted. Flaws: Ugly. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Roger Stratford, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Cartwright. He carries with him a set of quarterstaffs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: Roger lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.
Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his sister
Ideals: Fighting, Professionalism. Flaws: Shy, Depressed. Bonds: Family, Nature. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: Banded agate (7 gp). Hematite (7 gp). Banded agate (7 gp). Sard (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Cory Hadlee, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. His hair is cut close to his head. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Healer, his mother struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 cp.
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