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NPC Generator

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Advanced [show]


Balimaar Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a white and blue robe with the hood down. His hair is chestnut and curly. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Balimaar was born with his father's beautiful face. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: He is greedy; and to unite with his sister

Flaws: Fearful. Bonds: Rich, Job, Attractive, Family. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Balimaar Lincoln, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 14 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Silver holy symbol.


Social Check DCs


Odo Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy black suit. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Calm and collected, he is a well trained Hunter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the south. He has had some formal singing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Spalding, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 4 Antitoxin.


Social Check DCs


Thomas Clayton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Slave Trader uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His moppish red hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Thomas was born with his mother's beautiful face. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Thomas Clayton, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears silk and lounges about seductively. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Assassin in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Fletcher, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and to be a fletcher again

Bonds: Attractive, Adventurer, Job, Slave, Family. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Gilbert Brownrigg, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (100 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Diggory Marleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt with thin violet vertical stripes and black pants. He has moderate length chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Diggory was born in the north. At a young age he loved to build and create. He worked as a nervous Sailor and found it very stressful. He has achieved small success as a Sailor.

Motivation: Sabotage a competitor.

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Diggory Marleigh, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Arcana +6, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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