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NPC Generator

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Advanced [show]


Bernard Langdon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bernard hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is terrified, and will act out of fear

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies, Adventurer. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Bernard Langdon, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)11 (+0) 18 (+4)13 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears skinny pants and wears a black and green robe with the hood down. His left leg appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Antagonistic. Bonds: In love. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Gerald Kendal, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His whole body is exceptionally muscular. His golden hair, when down, is lengthy. This violet eyed easterner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Family, Nature. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

John Lindsey, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Pink pearl (50 gp). Brown-green garnet (50 gp). Malachite (9 gp). Aquamarine (1000 gp).


Social Check DCs


Chad Bentley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his lance. His whole body is exceptionally muscular. His auburn hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of brigands.

Flaws: Shy. Bonds: Immigrant, Slave, Mentor. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Bentley, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)6 (-2) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His silver hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: The child of a Bookbinder, who enjoyed hunting, Randal was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Professionalism. Bonds: Attractive, Nature, Religious. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Randal Harrington, Male Human Warrior 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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