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Advanced [show]


Diggory Clifford, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large violet jacket, he is not a threatening figure. He has moderate length chestnut hair. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Religious, Military, Enemies. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Diggory Clifford, Male Human Ranger 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +1, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Balimaar Stanley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His moppish blonde hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Stanley, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His auburn hair is kept up in a ponytail inside a top hat. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Trey Garrick, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 600 gp.


Social Check DCs


Gilbert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has a red handlebar mustache and slicked back red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Gilbert Eastoft, Male Human Wizard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His golden hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. Alexandre was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Performer. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Alexandre Graham, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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