Randal Southey, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: Randal hails from a village terrorized by drow. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of drow; and revenge
Bonds: Rich, Attractive, Immigrant, Enemies, Religious. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
John Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver hair up in a very large beehive style do. His violet eyes are passionate and lively.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: John hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Athletic. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1600 gp. Golden yellow topaz (900 gp). White opal (1100 gp). Black opal (1100 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Upton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Miles studied abroad. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 pp.
Nicholas Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Fortune-teller uniform. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His black hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.
History: He comes from a rich northern family. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nicholas's mother didn't care for him much, and the feeling was mutual. He has worked as a Fortune-teller like his mother before him.
Motivation: Further expansion of business.
Flaws: Depressed, Antagonistic. Bonds: Job, Rich, Religious. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Nicholas Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tan leather gloves, a tan jacket, and tight pants. He has moderate length golden hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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