Simon Marlee, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He has a long blonde beard with little hanging trinkets. He has several tiny jet earrings on each ear.
Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Simon hails from a village terrorized by drow. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Rich, Guardian, Enemies. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Heward York, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Ideals: Passionate. Flaws: Selfish. Bonds: Mentor, Adventurer, Enemies. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Blue quartz (7 gp). Peridot (80 gp). Tourmaline (40 gp). Tourmaline (40 gp). 1 Minor magic item.
Alex Whitby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports tan clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Painter and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Bonds: Adventurer, Immigrant, Job. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 5000 sp. Jet (110 gp). Iolite (70 gp). Azurite (11 gp). Malachite (11 gp). Alexandrite (700 gp). 1 Minor magic item.
Odo Northcott, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white shirt with thin tan vertical stripes and grey pants. He has shaved his head bald. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Shy, Forgetful. Bonds: Immigrant, Rich. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roger Axton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
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