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Advanced [show]


Gilbert Huckabee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He carries a battered greatsword and tarnished glaive as well. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Huckabee, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)5 (-3) 18 (+4)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Manfred never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Joker. Flaws: Forgetful. Bonds: Attractive, Rich, In love. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Manfred Palomarez, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with violet colored cloaks and clothing, he is not a threatening figure. He keeps his blonde hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard was born in the north. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Justice, Persistence. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Mitchell, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 9
Languages Common, Ignan, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with violet slacks. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has moderate length golden hair. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Seamstress, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Human compassion; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Kyle Gracey, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Insight +1, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. Blue sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Miles Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Miles Stapleton, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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