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NPC Generator

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Advanced [show]


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He sports a flattop hair cut. His blue eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small plains village. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Skelton, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Peridot (70 gp). Golden yellow topaz (800 gp). Hematite (8 gp).


Social Check DCs


William Lester, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Addict, Terse. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

William Lester, Male Human Paladin 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs


Gomory Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gomory Hornsby, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a moderate pudge and is not very fit. His broad hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Apothecary business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Cholmondeley, Male Human Adept 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a brown and white handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His chestnut hair is heavily combed to the right. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Passionate. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Thomas Middleton, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. Rhodochrosite (11 gp). Alexandrite (1300 gp).


Social Check DCs

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