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NPC Generator

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Advanced [show]


Roger Pickering, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: The child of a Bowyer, who enjoyed hunting, Roger was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Roger Pickering, Male Human Bard 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)18 (+4) 15 (+2)9 (-1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: Freshwater pearl (4 gp). Zircon (50 gp). Eye agate (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Clerebold Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His white hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Fisher, Clerebold learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: To be a Cartwright again.

Ideals: Pacifist, Persistence. Flaws: Insane, Fearful. Bonds: Job. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Clerebold Marlee, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)11 (+0) 18 (+4)17 (+3)
Skills Athletics +2, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 700 gp.


Social Check DCs


Adelard Stanton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Brewer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist, Philantrophist. Flaws: Addict, Disease. Bonds: Adventurer. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Stanton, Male Human Warrior 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)8 (-1) 16 (+3)11 (+0)
Skills Performance +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Gunter Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, red cloak, and a wedding ring on his left hand. His tied-back hair is silver. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Gunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Shy. Bonds: In love, Religious. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Gunter Wesley, Male Human Adept 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 6000 sp. Moss agate (9 gp).


Social Check DCs


Clerebold Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is always cut to a buzz. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Born to a Junk Dealer, his father struggled to pay the bills. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Poor, Job. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Clare, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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