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NPC Generator

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Advanced [show]


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He takes great joy in being the best Marshal in town.

History: He was born in the south. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Ernest Ridley, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Masterwork manacles. 1 Hourglass. 1 Average lock.


Social Check DCs


Bernard Holton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Bernard Holton, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 18 (+4)10 (+0) 8 (-1)8 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a tan suit, grey shirt, and pastel tie. He has styled his auburn hair well, parting it to the right. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Body Guard.

Motivation: To be a Dilettante again; and wants to open a new tavern

Ideals: Athletic, Logical. Bonds: Attractive, Poor, Job. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Norman Rodney, Male Human Cleric 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)5 (-3) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1900 gp. Embroidered and bejeweled glove (3000 gp). Silver ewer (50 gp). Solid gold idol (800 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his black hair in a pixie cut. He has gray eyes and a brown hat with a black feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: He got into the Architect business at a young age. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Athletic, Artistic. Flaws: Lazy. Bonds: Job, Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Richard Kent, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 12 (+1)7 (-2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Malachite (11 gp). Star ruby (900 gp). Black opal (900 gp).


Social Check DCs


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has a hunchback. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the west. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Drogo Tattersall, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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