Gomory Fulton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. His wide-brimmed hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.
Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gomory was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Laborer like his mother before him.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Job, Rich. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Wymar Copeland, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan tunic with red highlights, and long grey pants that bunch up around his shoes. He has brown hair. His fierce violet eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his daughter; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Depressed, Mundane, Racist. Bonds: Family. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp.
Kyle Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fancy tan suit. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Kyle studied abroad. His childhood dream was to be a Locksmith, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To be a Locksmith again; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Hunter Hadley, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Beggar. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is cut close to his head. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Beggar like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gomory Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. He has several tiny amethyst earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Disguise kit.
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