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NPC Generator

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Advanced [show]


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy chestnut hair. He has brown eyes and a violet hat with a black feather.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a marshal and was forced into it by his family

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Nature, Family. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Sydney, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 18 (+4)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. Aquamarine (600 gp). Rose (80 gp). Iolite (80 gp). Rhodochrosite (10 gp).


Social Check DCs


Gomory Stanley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black costume with the symbols of strength on his torso. His hair is blonde and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and regain custody of his daughter

Ideals: Joker. Bonds: Family, Military, Rich, Enemies. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Stanley, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp.


Social Check DCs


Bernard Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His hair, while still mostly auburn, has prominent grey streaks. He has green eyes and a white hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Glassblower in town.

History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and to protect his home

Ideals: Joker. Bonds: Job, Rich, Family, Guardian. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Norton, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)7 (-2) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Secretive, Shy, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Conrad Willoughby, Male Human Adept 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60000 cp. Malachite (9 gp).


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Depressed, Shy. Bonds: Military. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Ramsey, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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