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Advanced [show]


Dustin Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and an old rival family wants him found

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Dustin Lindsey, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Ruler, who enjoyed hunting, Guy was taken on many hunting expeditions. Cursed with vampirism at a very young age, Guy has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Disease, Impulsive, Antagonistic, Depressed. Bonds: Nature. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Guy Ramsay, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Persistence, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Melancon, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by orcs. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Marleigh, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Rhodochrosite (10 gp). Black pearl (400 gp).


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Bather, who enjoyed hunting, Anthony was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Attractive, Job, Nature, Poor. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Gracey, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs

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