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Advanced [show]


Gomory Heiser, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Detective uniform. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He would like to get married and retire; and he has money and likes to spend it

Flaws: Shy. Bonds: Job, Has a crush, Rich, Family. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Heiser, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). Solid gold idol (700 gp).


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich northern family. His childhood dream was to be a Shoemaker, but he was a colossal failure. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Rich, Military, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Gomory Sutherland, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. 1 Small steel mirror. 1 Silver holy symbol.


Social Check DCs


Aldous Reed, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his brown robe and has his scimitar always slung over his shoulder. He wears his black hair up in a very large beehive style do. He has gray eyes and a brown hat with a grey feather.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Aldous Reed, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Percival Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His black hair is singed and shortened. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Percival Ramsay, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


William Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears green cloth garments or leather armor. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: William hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bellfounder.

Motivation: He is content; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Mundane. Bonds: Military, Enemies, Job. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

William Whitby, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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