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NPC Generator

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Advanced [show]


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His silver hair and beard is wavy and long. His thin eyebrows rest above his beady green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Spy, Gomory learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 9 years.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Gomory Marlee, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)11 (+0) 10 (+0)16 (+3)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp.


Social Check DCs


Anthony Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His hair is long and auburn with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anthony was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Anthony Rowley, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1700 sp.


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin blue vertical stripes and grey pants. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. He wears his red hair up. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Bertram Holton, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries a battered halberd and tarnished bow as well. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Cynical, Antagonistic, PTSD. Bonds: Rich. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Drogo Carlton, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His blonde hair is lengthy. He has hazel eyes and a brown hat with a blue feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist, Professionalism, Logical. Flaws: Mundane. Bonds: Immigrant. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Halsey, Male Human Expert 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 11 (+0)8 (-1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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