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Advanced [show]


Cory Webley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His red hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Cory Webley, Male Human Wizard 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Goblin, Gnome, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Religious. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Alton, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears rags and sports a simple walking cane. He has a hunchback. His white hair is long and unkept. His green eyes are passionate and lively.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by drow. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to raise his children well; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Family, Military. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Ralf Jacobs, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. Deep blue spinel (500 gp).


Social Check DCs


Odo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has moderate length auburn hair. His eyes are amber and catlike.

Personality: He snorts whenever he laughs or is feeling confident. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Jeweler, Odo learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Jeweler.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Insane. Bonds: Family, Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Kitchur, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 47000 sp.


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears his brown hair up. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 4 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Alex Wellington, Male Human Bard 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Bloodstone (70 gp). Carnelian (70 gp). Banded agate (14 gp). Red spinel (100 gp). Smoky quartz (70 gp). Star rose quartz (70 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs

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