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Advanced [show]


Theodoric Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. His hair is long and black with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. This green eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and to unite with his brother

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Family, Nature, Religious. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Theodoric Darby, Male Human Paladin 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +7, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Red-brown spinel (150 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is kept up in a ponytail inside a Stetson hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Gifted from a young age, Diggory studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Diggory Bradshaw, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 5000 sp.


Social Check DCs


Anselm Lincoln, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. Anselm was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Miller. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud.

Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Lincoln, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)16 (+3) 9 (-1)6 (-2)
Skills Deception +0, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Peter Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with grey highlights, and long brown pants that bunch up around his shoes. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His silver hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Navigator profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Impeccable, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Peter Thackeray, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He wears a colorful flower in his black hair. He has a dull look in his amber eyes.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Disciplined. Bonds: Poor, Attractive, Immigrant, Family. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Eastoft, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs

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