Tim Melancon, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple yellow robe with green stripes complete with hood. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Detective. He uses divination through singing.
History: He comes from a rich western family. He was taken from his home at a very young age. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: To pay off his debts; and he has money and likes to spend it
Ideals: Gifted. Bonds: Job, Rich, Slave, Debt. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Simon Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Opinionated, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Silver chalice with lapis lazuli gems (30 gp). A delicate brass dragon egg (50 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His feathered hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Lance Branson, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of magic around his neck, and a crossbow on his belt, he is not a threatening figure. He wears his red hair down. His fierce blue eyes like to dwell on things.
Personality: Eccentric and domineering, Lance will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Extrovert, Gifted. Bonds: Nature, Job. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoprase (70 gp). Rhodochrosite (8 gp). 1 Minor magic item.
Dustin Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is styled in orderly dreadlocks. His eyes are blue and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.
History: Born in the south to a Knight, Dustin learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Knight.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
