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Advanced [show]


Adam Brady, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, grey shirt, and blue tie. He has a moderate pudge and is not very fit. His brown hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Artistic. Bonds: Family, Military, Poor. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Adam Brady, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a scythe. His red hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and he feels threatened by others

Ideals: Joker. Flaws: Secretive, Fearful. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Odo Graeme, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Charles Sydney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, tan cloak. His chestnut hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military, Slave. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Charles Sydney, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Clerebold Ryley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: Rich, Immigrant, Slave. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Clerebold Ryley, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +0, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Solomon Yorke, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bellfounder uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his silver hair in a flapper bob. His eyes are likewise gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Job, Military. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Yorke, Male Human Druid 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp.


Social Check DCs

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