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Advanced [show]


Arnold Adley, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his axe. He has a moderate pudge and is not very fit. He has done his best to style his white hair to look like a famous performer. His gray eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: Arnold was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Family. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Arnold Adley, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 1 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 3 (-4)6 (-2) 10 (+0)17 (+3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Godfrey Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His chestnut hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: He has a crush on the local Architect; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Godfrey Nibley, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)12 (+1) 17 (+3)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy silver hair. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Alexandre Tatum, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Thomas Weston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports blue clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: Thomas was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Logical, Persistence. Flaws: Disease. Bonds: Job. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Thomas Weston, Male Human Warlock 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Chalcedony (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Abram, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has the majority of his body covered in plate. He has a hunchback. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heward was born in the west. At a young age he loved to build and create. A gifted student he started as a Spy, but he got bored and became a Laborer. He struck the Laborer job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Heward Abram, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rock crystal (30 gp). 1 Breastplate. 1 Darkwood Buckler. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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