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NPC Generator

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Advanced [show]


Thomas Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Flaws: Addict, Antagonistic, Selfish. Bonds: Rich, Military, Slave. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Nibley, Male Human Bard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Simple lock. 1 Good lock. 1 Superior lock. 1 Superior lock.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a brothel owner, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Enemies, Mentor, Adventurer, Family. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Birkenhead, Male Human Expert 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp. Silver pearl (130 gp). Deep blue spinel (1300 gp).


Social Check DCs


Gilbert Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears light armors faded through time and improper care. With a patchy white beard and wild white hair. His amber eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Artistic. Flaws: Cynical. Bonds: Religious, Military. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Gilbert Ramsey, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Thunderstones. 8 Acid flasks.


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear red pants and tee shirts. He sports a long silver beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and retire the richest man in the east

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Emotional, Depressed. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Miles Kent, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Charles Soames, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Charles Soames, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)7 (-2) 18 (+4)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Moss agate (8 gp). 3 Tanglefoot bags. 3 Holy water. 3 Holy water. 1 Alchemist’s fire.


Social Check DCs

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