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Advanced [show]


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, green, dusty cloak, marred by chocolates. His blonde hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Rodney, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. He has a dull look in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His psionic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Lewis Bentham, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Heward Marlowe, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. With bright chestnut hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Impeccable. Flaws: Ugly, Disease. Bonds: Family. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Heward Marlowe, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp. Alexandrite (900 gp). Chrysoberyl (150 gp). Pink pearl (150 gp). Star ruby (1100 gp). 1 Masterwork studded leather. 1 Breastplate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Alexandre Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is bald on top and has large white tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Alexandre was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Alexandre Reed, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


William Kelsey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His black hair is cut short. His blue eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Fearful, Mundane, Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

William Kelsey, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)18 (+4) 11 (+0)10 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Amber (60 gp).


Social Check DCs

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