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NPC Generator

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Advanced [show]


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and brown robe with the hood down. His hair is always cut to a buzz. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with music.

History: He was born several months after his mother was called into army service. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Military. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Ralf Compton, Male Human Expert 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Arnold Bristol, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. With a patchy red beard and wild red hair. His eyes are violet and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion.

Ideals: Philantrophist. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Bristol, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 20 pp. Alexandrite (500 gp). Silver pearl (130 gp).


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His clothes are grease stained in places. His blonde hair is braided into rings. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Odo was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a hunter again

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Odo Garrick, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theodoric Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears red cloth garments or leather armor. His chestnut hair has been sun bleached extensively. He has a dull look in his gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Disciplined, Justice, Gifted. Flaws: Ugly, Mundane. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Melancon, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a large green jacket. He has wavy golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic. Flaws: Disease. Bonds: Religious, Rich, Guardian. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Wellington, Male Human Barbarian 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)6 (-2) 11 (+0)14 (+2)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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