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NPC Generator

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Advanced [show]


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered sickle and tarnished morningstar as well. His moppish red hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Spy in town.

History: Anselm was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Job. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Anselm Yeardley, Male Human Commoner 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)5 (-3) 16 (+3)15 (+2)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1600 gp. Brown-green garnet (120 gp). Star ruby (1300 gp).


Social Check DCs


Hunter Webley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears skinny pants and wears a blue and black robe with the hood down. With a patchy white beard and wild white hair. He has gleaming, smiling blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Hunter was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Money/treasure; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Immigrant, Family, Rich, Adventurer. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Webley, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears brown leather gloves, a brown jacket, and tight pants. His long brown hair reaches down to his waist. He has green eyes and a brown hat with a black feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Robert Gresham, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp.


Social Check DCs


Guy Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a long white beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Immigrant. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Guy Graeme, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his black hair down. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: To protect his home; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Job, Guardian. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Theobald Wade, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 6000 sp.


Social Check DCs

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