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NPC Generator

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Advanced [show]


Gerald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His white hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Gerald Wordsworth, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has brown hair. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker, Pacifist. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Theodoric Woods, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 11 (+0)6 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 12000 cp.


Social Check DCs


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy auburn hair. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he is content

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Richard Darlington, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 5 (-3)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: William hails from a village terrorized by goblins. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he wants revenge against goblins

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Enemies, Nature. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

William Alston, Male Human Bard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp.


Social Check DCs


Lance Northcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His black hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: The child of a Butcher, who enjoyed hunting, Lance was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and he is terrified, and will act out of fear

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Northcott, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Azurite (7 gp). Carnelian (80 gp). 4 Alchemist’s fire.


Social Check DCs

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