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NPC Generator

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Advanced [show]


Arnold Clayton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. With a patchy silver beard and wild silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Gifted, Logical. Flaws: Shy, Mundane. Bonds: Attractive, In love. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Arnold Clayton, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 7 (-2)11 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Adelard Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and black with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Sailor business at a young age. He struck it rich when he found rare goods in large quantities. He became a Sailor soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Insane. Bonds: Rich, Religious, Job. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Heiser, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Rock crystal (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He has a small bristly mustache and wavy red hair. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gerard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and to be a ploughman again

Flaws: Ugly, Racist. Bonds: Rich, Job, Enemies. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Gerard Sheldon, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 8000 cp.


Social Check DCs


Chad Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Weaver. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Weaver.

Motivation: He's repulsed by the PC.

Flaws: Hedonist, Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Chad Beitz, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


John Stafford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His white hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. John was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Bather. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

John Stafford, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs

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