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NPC Generator

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Advanced [show]


Clerebold Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and he has money and likes to spend it

Ideals: Fighting, Athletic. Bonds: Rich, Attractive, Family. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Clerebold Coombs, Male Human Adept 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. He has white hair. He has several tiny sapphire earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Bonds: Attractive, Rich, Adventurer, Military, Nature, Enemies. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Reynard Garfield, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)11 (+0) 8 (-1)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 100 gp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item.


Social Check DCs


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Adelard Bradford, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Black opal (500 gp). Silver pearl (80 gp). Jasper (70 gp). Red spinel (80 gp). 2 Alchemist’s fire. 2 Holy water.


Social Check DCs


Guy Gyula, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Guy Gyula, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Obsidian (5 gp). Violet garnet (1600 gp). Chrysoberyl (150 gp). 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, marred by sweets. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Tailor in town.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Rich, Job, Nature, Religious, Family. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Heward Bentley, Male Human Druid 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 7 (-2)9 (-1)
Skills Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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