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NPC Generator

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Advanced [show]


Henry Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with white pants. He sports a long black beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Henry Morton, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)15 (+2) 14 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown trousers with tan and white striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Hubert Atherton, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 15 (+2)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Shane Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a violet coat over a black low-cut shirt, and a top hat upon his head. Beneath his clothing is a huge mess of scar tissue. He keeps his red hair in a flapper bob. This hazel eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Professionalism. Flaws: Fearful. Bonds: Slave, Religious, Military. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Shane Enfield, Male Human Sorcerer 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 8
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large black mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. His chestnut hair, when down, is lengthy. His brown eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. Some 10 years later his spouse died after the birth of his son. Heartbroken, Adelard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Bonds: In love, Mentor, Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Adelard Wellington, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Thomas Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his chestnut hair down. His eyes are likewise amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Thomas was born on a far western island where he grew up under the tutelage of his father, an expert Performer. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Lincoln, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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