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NPC Generator

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Advanced [show]


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: When he was but 8 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was granted psionic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Benson, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 600 gp. Deep blue spinel (700 gp). Smoky quartz (80 gp). Emerald (1400 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a fine chain shirt which he covers with green colored cloaks and clothing, and his gloved hand is found clutching a shortbow. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. Roger was born on a far southern desert where he grew up under the tutelage of his mother, an expert Carter. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Roger Westcott, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20 pp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He has a long white beard with little hanging trinkets. He has violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gomory was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Gomory Barlow, Male Human Warlock 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Citrine (30 gp). Obsidian (10 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He keeps his white hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Rich, Military. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Trym Clare, Male Human Bard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 500 gp. Jasper (30 gp).


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Has a crush. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Thomas Tindall, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Everburning torch. 4 Antitoxin. 1 Alchemist’s fire.


Social Check DCs

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