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NPC Generator

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Advanced [show]


Peter Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with grey stripes complete with hood. His skin is fair and his fingers are delicate and long. He has wavy auburn hair. He has a dull look in his blue eyes.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Insane, Fearful. Bonds: Rich, Family. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Peter Lindsay, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Theodoric Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair and beard is wavy and long. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Nature. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Theodoric Walpole, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Tiger eye turquoise (13 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Moonstone (50 gp).


Social Check DCs


Arnold Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: Born in the south to a Barkeep, Arnold learned a great deal about his father's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Arnold Nibley, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 14 (+2)6 (-2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Artistic, Persistence. Bonds: Family, Adventurer, Guardian. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Robert Morton, Male Human Ranger 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)6 (-2) 16 (+3)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Rich purple corundum (900 gp).


Social Check DCs


Arnold Morton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Miner in town.

History: Arnold was born with his mother's beautiful face. He has had some formal poetry training, and achieved minor success. He now owns his own business.

Motivation: To be a Bellfounder again; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Cynical. Bonds: Job, Attractive. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Arnold Morton, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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