Drogo Blythe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His ears are large.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Drogo studied abroad. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Drogo's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.
Motivation: Meet up once more with his childhood friend.
Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Kitchur, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He typically wears grey cloth garments or leather armor. His whole body is exceptionally muscular. He keeps his red hair in a pixie cut. His fierce green eyes like to dwell on things.
Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of illithids once and for all.
History: Thomas was raised in a hard working conservative environment. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies, Job. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Ralf Shipley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He keeps his long red hair kept up in a rat tail. This amber eyed easterner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Logical. Flaws: Ugly, Disease, Insane. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Aquamarine (900 gp).
Drogo Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a blue coat over a yellow low-cut shirt, and a broad hat upon his head. His whole body is exceptionally muscular. His long auburn hair reaches down to his waist. His hazel unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Flaws: Disease, Shy. Bonds: Immigrant, Poor, Mentor. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 1 Half-Plate.
Roland Home, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green cloak and cross-gartered white stockings. His moppish brown hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Roland was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
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