Hugh Ridley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears his white hair up in a very large beehive style do. His eyes are a pleasant hazel.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Hugh was born on a far western plains where he grew up under the tutelage of his father, an expert Jeweler. He left for the west, certain he would find work there.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Flaws: Hedonist. Bonds: Immigrant, Religious, Enemies. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Manfred Upton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His white hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Peter Huxley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, violet cloak. With bright brown hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.
History: He got into the Detective business at a young age. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Detective job and began his own company from there.
Motivation: To protect his home; and sabotage a competitor
Ideals: Justice, Gifted. Bonds: Immigrant, Attractive, Guardian, Job. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Ernest Hadley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears a well pressed and immaculate suit (or dress). His black hair is kept up in a ponytail inside a wide-brimmed hat. He has amber eyes.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.
History: Ernest was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Performer.
Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush
Ideals: Impeccable. Flaws: Shy. Bonds: Has a crush, Job, Slave. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp.
Theobald Hadleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1900 sp. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
