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NPC Generator

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Advanced [show]


Arnold Rutherford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His blonde hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves music and to teach people music more than just about anything. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Layabout, but he got bored and became a Beggar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insomniac. Bonds: Military, Rich, Job. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Rutherford, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)6 (-2) 15 (+2)8 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green cloak. His silver hair is singed and shortened. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast island. William was born on a far eastern island where he grew up under the tutelage of his mother, an expert Shepherd. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

William Hale, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)6 (-2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and to be a junk dealer again

Bonds: Rich, Job, Attractive, Slave, Guardian, Adventurer. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Ramsey, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Freshwater pearl (7 gp). Silver pearl (50 gp). Golden pearl (50 gp).


Social Check DCs


Simon Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His tied-back hair is chestnut. His hazel eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.

History: Simon hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and a deep hatred of giants

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Enemies, Religious. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Simon Denholm, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)6 (-2) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His hair is long and silver with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Cynical, Shy. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Anselm Hadleigh, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 8 (-1)12 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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