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Advanced [show]


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His skin is flawless and his amber eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Priest, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Gilbert Merton, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 11000 sp. 1 Hourglass. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Hunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: This western man typically wears red cloth garments or leather armor. His clothes are grease stained in places. His black hair is knotted and matted. His gray eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Hunter Sherwood, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)7 (-2) 16 (+3)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Minor magic item.


Social Check DCs


Anselm Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is long and unkept. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: He got into the Sailor business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: To be a Fletcher again; and to reunite with his old friends

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Anselm Kimberley, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His hair is long and brown with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. In his 15th year, his parents were killed by a drow raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Marley, Male Human Warlock 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Moonstone (80 gp). Malachite (7 gp). Zircon (80 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Benson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Enemies, Job. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Cory Benson, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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